Connect in 10 is a cardboard game for friends and family who want to bring back closer/stronger relationships and just have fun. Players come together for an exciting and fun-filled experience, reconnecting with their loved ones through this engaging game.
Why do people nowadays feel more disconnected with friends and family?
Create a game that promotes direct engagement between players, helping to rebuild social skills lost during the pandemic.
Provide an entertaining alternative to digital games, encouraging children and families to step away from their screens.
Design a game that facilitates deeper connections between players, strengthening relationships through shared, interactive experiences.
Create a game that promotes direct engagement between players, helping to rebuild social skills lost during the pandemic.
Provide an entertaining alternative to digital games, encouraging children and families to step away from their screens.
Design a game that facilitates deeper connections between players, strengthening relationships through shared, interactive experiences.
Users
The target audience for Connect in 10 is 4 to 5-year-old children and school-aged children, who are lacking social experience because of the pandemic.
To encourages players to interact face-to-face, fostering deeper connections and creating a fun, engaging environment especially in the stressful pandemic period.
Create a game that promotes direct engagement between players, helping to rebuild social skills lost during the pandemic.
Provide an entertaining alternative to digital games, encouraging children and families to step away from their screens.
Design a game that facilitates deeper connections between players, strengthening relationships through shared, interactive experiences.
Project Concept
Flower Stem Patterns
Geometric Shapes
What's in the Box?
Included Components:
01 Discover
02 Define
03 Develop
04 Deliver
Working Process Documentation
This project was a great learning experience as it allowed me to explore mechanical and engineering aspects of design that I had no experience with.
I learned how to use Onshape to create 3D models and how to use mechanical engineering principles to design a well-functioning product.